All files / packages/tools/src/utilities/viewportFilters getViewportIdsWithToolToRender.ts

100% Statements 11/11
100% Branches 3/3
100% Functions 2/2
100% Lines 10/10

Press n or j to go to the next uncovered block, b, p or k for the previous block.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46                                          114x 114x   114x   114x       114x   114x   114x 101x           161x   114x    
import { getEnabledElement } from '@cornerstonejs/core';
import filterViewportsWithFrameOfReferenceUID from './filterViewportsWithFrameOfReferenceUID';
import filterViewportsWithToolEnabled from './filterViewportsWithToolEnabled';
import filterViewportsWithParallelNormals from './filterViewportsWithParallelNormals';
 
/**
 * Given a cornerstone3D enabled `element`, and a `toolName`, find all viewportIds
 * looking at the same Frame Of Reference that have the tool with the given `toolName`
 * active, passive or enabled.
 *
 * @param element - The target cornerstone3D enabled element.
 * @param toolName - The string toolName.
 * @param requireParallelNormals - If true, only return viewports that have parallel normals.
 *
 * @returns An array of viewportIds.
 */
export default function getViewportIdsWithToolToRender(
  element: HTMLDivElement,
  toolName: string,
  requireParallelNormals = true
): string[] {
  const enabledElement = getEnabledElement(element);
  const { renderingEngine, FrameOfReferenceUID } = enabledElement;
 
  let viewports = renderingEngine.getViewports();
 
  viewports = filterViewportsWithFrameOfReferenceUID(
    viewports,
    FrameOfReferenceUID
  );
  viewports = filterViewportsWithToolEnabled(viewports, toolName);
 
  const viewport = renderingEngine.getViewport(enabledElement.viewportId);
 
  if (requireParallelNormals) {
    viewports = filterViewportsWithParallelNormals(
      viewports,
      viewport.getCamera()
    );
  }
 
  const viewportIds = viewports.map((vp) => vp.id);
 
  return viewportIds;
}