All files / packages/core/src/RenderingEngine/vtkClasses vtkStreamingOpenGLRenderWindow.js

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import macro from '@kitware/vtk.js/macros';
import vtkOpenGLRenderWindow from '@kitware/vtk.js/Rendering/OpenGL/RenderWindow';
import vtkStreamingOpenGLViewNodeFactory, {
  registerOverride,
} from './vtkStreamingOpenGLViewNodeFactory';
 
/**
 * vtkStreamingOpenGLRenderWindow - A derived class of the core vtkOpenGLRenderWindow class.
 * The main purpose for this class extension is to add in our own node factory, so we can use
 * our extended "streaming" classes for progressive texture loading.
 *
 *
 * @param {*} publicAPI The public API to extend
 * @param {*} model The private model to extend.
 */
function vtkStreamingOpenGLRenderWindow(publicAPI, model) {
  model.classHierarchy.push('vtkStreamingOpenGLRenderWindow');
}
 
// ----------------------------------------------------------------------------
// Object factory
// ----------------------------------------------------------------------------
 
// ----------------------------------------------------------------------------
 
export function extend(publicAPI, model, initialValues = {}) {
  Object.assign(model, initialValues);
 
  vtkOpenGLRenderWindow.extend(publicAPI, model, initialValues);
 
  model.myFactory = vtkStreamingOpenGLViewNodeFactory.newInstance();
 
  registerOverride('vtkRenderWindow', newInstance);
 
  // Object methods
  vtkStreamingOpenGLRenderWindow(publicAPI, model);
}
 
// ----------------------------------------------------------------------------
 
export const newInstance = macro.newInstance(
  extend,
  'vtkStreamingOpenGLRenderWindow'
);
 
// ----------------------------------------------------------------------------
 
export default { newInstance, extend };