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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 | import getVOILUT from './getVOILut'; import { IImage, CPUFallbackLUT } from '../../../../types'; /** * Creates a LUT used while rendering to convert stored pixel values to * display pixels * * @param image - A Cornerstone Image Object * @param windowWidth - The Window Width * @param windowCenter - The Window Center * @param invert - A boolean describing whether or not the image has been inverted * @param voiLUT- A Volume of Interest Lookup Table * * @returns A lookup table to apply to the image */ export default function generateColorLUT( image: IImage, windowWidth: number | number[], windowCenter: number | number[], invert: boolean, voiLUT?: CPUFallbackLUT ) { const maxPixelValue = image.maxPixelValue; const minPixelValue = image.minPixelValue; const offset = Math.min(minPixelValue, 0); if (image.cachedLut === undefined) { const length = maxPixelValue - offset + 1; image.cachedLut = {}; image.cachedLut.lutArray = new Uint8ClampedArray(length); } const lut = image.cachedLut.lutArray; const vlutfn = getVOILUT( Array.isArray(windowWidth) ? windowWidth[0] : windowWidth, Array.isArray(windowCenter) ? windowCenter[0] : windowCenter, voiLUT ); if (invert === true) { for ( let storedValue = minPixelValue; storedValue <= maxPixelValue; storedValue++ ) { lut[storedValue + -offset] = 255 - vlutfn(storedValue); } } else { for ( let storedValue = minPixelValue; storedValue <= maxPixelValue; storedValue++ ) { lut[storedValue + -offset] = vlutfn(storedValue); } } return lut; } |