All files / tools/src/store/ToolGroupManager destroy.ts

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// `BaseManager` or IManager interface for duplicate API between ToolGroup/Synchronizer?
import { state } from '../state';
import destroyToolGroup from './destroyToolGroup';
 
// ToolGroups function entirely by their "state" being queried and leveraged
// removing a ToolGroup from state is equivalent to killing it.
 
/**
 * Destroy all tool groups
 */
function destroy(): void {
  const toolGroups = [...state.toolGroups];
 
  for (const toolGroup of toolGroups) {
    destroyToolGroup(toolGroup.id);
  }
 
  state.toolGroups = [];
}
 
export default destroy;