Press n or j to go to the next uncovered block, b, p or k for the previous block.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 | import type { Types } from '@cornerstonejs/core'; /** * Generates an affine matrix from the provided origin, orientation and spacing. * * @param origin - The origin of the matrix in world coordinates * @param orientation - The orientation of the matrix. It's a 9-element array representing * a 3x3 matrix in row-major order. * @param spacing - image spacing along each axis * * @returns The generated affine matrix, a 4x4 array in row-major order. */ function generateAffineMatrix( origin: Types.Point3, orientation: Types.Mat3, spacing: Types.Point3 ): Types.AffineMatrix { const Ox = origin[0]; const Oy = origin[1]; const Oz = origin[2]; const S1 = spacing[0]; const S2 = spacing[1]; const S3 = spacing[2]; const D11 = orientation[0]; const D12 = orientation[1]; const D13 = orientation[2]; const D21 = orientation[3]; const D22 = orientation[4]; const D23 = orientation[5]; const D31 = orientation[6]; const D32 = orientation[7]; const D33 = orientation[8]; return [ [D11 * S1, D12 * S2, D13 * S3, Ox], [D21 * S1, D22 * S2, D23 * S3, Oy], [D31 * S1, D32 * S2, D33 * S3, Oz], [0, 0, 0, 1], ]; } /** * Parses an affine matrix into its origin, orientation, and spacing components. * * @param affine - The input 4x4 affine matrix to be parsed, in row-major order. * * @returns An object with properties 'origin', 'orientation', and 'spacing'. 'origin' is a 3D point representing the origin of the affine matrix. 'orientation' is a 9-element array representing a 3x3 matrix in row-major order. 'spacing' is a 3-element array representing the spacing of the affine matrix in each dimension. */ function parseAffineMatrix(affine): { origin: Types.Point3; orientation: Types.Mat3; spacing: Types.Point3; } { const origin = [affine[0][3], affine[1][3], affine[2][3]] as Types.Point3; const spacing = [ Math.sqrt(affine[0][0] ** 2 + affine[1][0] ** 2 + affine[2][0] ** 2), Math.sqrt(affine[0][1] ** 2 + affine[1][1] ** 2 + affine[2][1] ** 2), Math.sqrt(affine[0][2] ** 2 + affine[1][2] ** 2 + affine[2][2] ** 2), ] as Types.Point3; const orientation = [ affine[0][0] / spacing[0], affine[0][1] / spacing[1], affine[0][2] / spacing[2], affine[1][0] / spacing[0], affine[1][1] / spacing[1], affine[1][2] / spacing[2], affine[2][0] / spacing[0], affine[2][1] / spacing[1], affine[2][2] / spacing[2], ] as Types.Mat3; return { origin, orientation, spacing }; } export { generateAffineMatrix, parseAffineMatrix }; |