All files / core/src/loaders/utils/mesh validateMesh.ts

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import { MeshType } from '../../../enums';
import type { PublicMeshData } from '../../../types';
 
export function validateMesh(meshData: PublicMeshData): void {
  if (!meshData.id) {
    throw new Error('Mesh must have an id');
  }
 
  if (!meshData.arrayBuffer) {
    throw new Error('Mesh must have an arrayBuffer');
  }
 
  // check if format is one of the supported formats
  if (!(meshData.format in MeshType)) {
    throw new Error(
      `Mesh format must be one of the following: ${Object.values(MeshType).join(
        ', '
      )}`
    );
  }
}