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RectangleROIThresholdTool

This tool is exactly the RectangleROITool but only draws a rectangle on the image, and by using utility functions such as thresholdByRange and thresholdByROIStat it can be used to create a segmentation. This tool, however, does not calculate the statistics as RectangleROITool does.

Hierarchy

Index

Constructors

constructor

Properties

_throttledCalculateCachedStats

_throttledCalculateCachedStats: any

publicconfiguration

configuration: Record<string, any>

editData

editData: { annotation: any; handleIndex?: number; hasMoved?: boolean; newAnnotation?: boolean; viewportIdsToRender: string[] }

Type declaration

  • annotation: any
  • optionalhandleIndex?: number
  • optionalhasMoved?: boolean
  • optionalnewAnnotation?: boolean
  • viewportIdsToRender: string[]

isDrawing

isDrawing: boolean

isHandleOutsideImage

isHandleOutsideImage: boolean

publicmode

mode: ToolModes

Tool Mode - Active/Passive/Enabled/Disabled/

publicsupportedInteractionTypes

supportedInteractionTypes: InteractionTypes[]

Supported Interaction Types - currently only Mouse

publictoolGroupId

toolGroupId: string

ToolGroup ID the tool instance belongs to

statictoolName

toolName: any

Methods

_activateDraw

  • _activateDraw(element: any): void
  • Add event handlers for the modify event loop, and prevent default event prapogation.


    Parameters

    • element: any

    Returns void

_activateModify

  • _activateModify(element: any): void
  • Add event handlers for the modify event loop, and prevent default event prapogation.


    Parameters

    • element: any

    Returns void

_calculateCachedStats

  • _calculateCachedStats(annotation: any, viewPlaneNormal: any, viewUp: any, renderingEngine: any, enabledElement: any): any
  • _calculateCachedStats - For each volume in the frame of reference that a tool instance in particular viewport defines as its target volume, find the volume coordinates (i,j,k) being probed by the two corners. One of i,j or k will be constant across the two points. In the other two directions iterate over the voxels and calculate the first and second-order statistics.


    Parameters

    • annotation: any
    • viewPlaneNormal: any

      The normal vector of the camera.

    • viewUp: any

      The viewUp vector of the camera.

    • renderingEngine: any
    • enabledElement: any

    Returns any

_deactivateDraw

  • _deactivateDraw(element: any): void
  • Add event handlers for the modify event loop, and prevent default event prapogation.


    Parameters

    • element: any

    Returns void

_deactivateModify

  • _deactivateModify(element: any): void
  • Remove event handlers for the modify event loop, and enable default event propagation.


    Parameters

    • element: any

    Returns void

_dragCallback

  • _dragCallback(evt: InteractionEventType): void
  • Parameters

    • evt: InteractionEventType

    Returns void

_endCallback

  • _endCallback(evt: InteractionEventType): void
  • Parameters

    • evt: InteractionEventType

    Returns void

_getRectangleImageCoordinates

  • _getRectangleImageCoordinates(points: Point2[]): { height: number; left: number; top: number; width: number }
  • Parameters

    Returns { height: number; left: number; top: number; width: number }

    • height: number
    • left: number
    • top: number
    • width: number

_isInsideVolume

  • _isInsideVolume(index1: any, index2: any, dimensions: any): boolean
  • Parameters

    • index1: any
    • index2: any
    • dimensions: any

    Returns boolean

addNewAnnotation

  • addNewAnnotation(evt: InteractionEventType): { data: { handles: { activeHandleIndex: any; points: Point3[]; textBox: { hasMoved: boolean; worldBoundingBox: any; worldPosition: any } }; label: string; segmentationId: any }; highlighted: boolean; invalidated: boolean; metadata: { FrameOfReferenceUID: string; enabledElement: IEnabledElement; referencedImageId: any; toolName: string; viewPlaneNormal: Point3; viewUp: Point3; volumeId: any } }
  • Based on the current position of the mouse and the enabledElement it creates the edit data for the tool.


    Parameters

    • evt: InteractionEventType

      EventTypes.NormalizedMouseEventType

    Returns { data: { handles: { activeHandleIndex: any; points: Point3[]; textBox: { hasMoved: boolean; worldBoundingBox: any; worldPosition: any } }; label: string; segmentationId: any }; highlighted: boolean; invalidated: boolean; metadata: { FrameOfReferenceUID: string; enabledElement: IEnabledElement; referencedImageId: any; toolName: string; viewPlaneNormal: Point3; viewUp: Point3; volumeId: any } }

    The annotation object.

    • data: { handles: { activeHandleIndex: any; points: Point3[]; textBox: { hasMoved: boolean; worldBoundingBox: any; worldPosition: any } }; label: string; segmentationId: any }
      • handles: { activeHandleIndex: any; points: Point3[]; textBox: { hasMoved: boolean; worldBoundingBox: any; worldPosition: any } }
        • activeHandleIndex: any
        • points: Point3[]
        • textBox: { hasMoved: boolean; worldBoundingBox: any; worldPosition: any }
          • hasMoved: boolean
          • worldBoundingBox: any
          • worldPosition: any
      • label: string
      • segmentationId: any
    • highlighted: boolean
    • invalidated: boolean
    • metadata: { FrameOfReferenceUID: string; enabledElement: IEnabledElement; referencedImageId: any; toolName: string; viewPlaneNormal: Point3; viewUp: Point3; volumeId: any }
      • FrameOfReferenceUID: string
      • enabledElement: IEnabledElement
      • referencedImageId: any
      • toolName: string
      • viewPlaneNormal: Point3
      • viewUp: Point3
      • volumeId: any

publicapplyActiveStrategy

  • applyActiveStrategy(enabledElement: IEnabledElement, operationData: unknown): any
  • Applies the active strategy function to the enabled element with the specified operation data.


    Parameters

    • enabledElement: IEnabledElement

      The element that is being operated on.

    • operationData: unknown

      The data that needs to be passed to the strategy.

    Returns any

    The result of the strategy.

publicapplyActiveStrategyCallback

  • applyActiveStrategyCallback(enabledElement: IEnabledElement, operationData: unknown, callbackType: string): any
  • Applies the active strategy, with a given event type being applied. The event type function is found by indexing it on the active strategy function.


    Parameters

    • enabledElement: IEnabledElement

      The element that is being operated on.

    • operationData: unknown

      The data that needs to be passed to the strategy.

    • callbackType: string

      the type of the callback

    Returns any

    The result of the strategy.

cancel

  • cancel(element: HTMLDivElement): any
  • @abstract

    cancel Used to cancel the ongoing tool drawing and manipulation


    Parameters

    • element: HTMLDivElement

    Returns any

filterInteractableAnnotationsForElement

  • Given the element and annotations which is an array of annotation, it filters the annotations array to only include the annotation based on the viewportType. If the viewport is StackViewport, it filters based on the current imageId of the viewport, if the viewport is volumeViewport, it only returns those that are within the same slice as the current rendered slice in the volume viewport. imageId as the enabledElement.


    Parameters

    • element: HTMLDivElement

      The HTML element

    • annotations: Annotations

      The annotations to filter (array of annotation)

    Returns Annotations

    The filtered annotations

getHandleNearImagePoint

  • It checks if the mouse click is near TextBoxHandle or AnnotationHandle itself, and return either it. It prioritize TextBoxHandle over AnnotationHandle. If the mouse click is not near any of the handles, it does not return anything.


    Parameters

    • element: HTMLDivElement

      The element that the tool is attached to.

    • annotation: Annotation

      The annotation object associated with the annotation

    • canvasCoords: Point2

      The coordinates of the mouse click on canvas

    • proximity: number

      The distance from the mouse cursor to the point that is considered “near”.

    Returns ToolHandle

    The handle that is closest to the cursor, or null if the cursor is not near any of the handles.

publicgetLinkedTextBoxStyle

  • getLinkedTextBoxStyle(specifications: StyleSpecifier, annotation?: Annotation): Record<string, unknown>
  • It returns the style for the text box


    Parameters

    • specifications: StyleSpecifier
    • optionalannotation: Annotation

      The annotation for the tool that is currently active.

    Returns Record<string, unknown>

    An object of the style settings for the text box.

publicgetStyle

  • getStyle(property: string, specifications: StyleSpecifier, annotation?: Annotation): unknown
  • It takes the property (color, lineDash, etc.) and based on the state of the annotation (selected, highlighted etc.) it returns the appropriate value based on the central toolStyle settings for each level of specification.


    Parameters

    • property: string

      The name of the style property to get.

    • specifications: StyleSpecifier
    • optionalannotation: Annotation

      The annotation for the tool that is currently active.

    Returns unknown

    The value of the property.

publicgetToolName

  • getToolName(): string
  • Returns the name of the tool


    Returns string

    The name of the tool.

handleSelectedCallback

  • handleSelectedCallback(evt: InteractionEventType, annotation: RectangleROIAnnotation, handle: ToolHandle): void
  • handleSelectedCallback Custom callback for when a handle is selected.


    Parameters

    • evt: InteractionEventType

      The normalized mouse event

    • annotation: RectangleROIAnnotation

      The annotation selected.

    • handle: ToolHandle

      The selected handle (either Types.Point3 in space for annotations, or TextBoxHandle object for text boxes).

    Returns void

isPointNearTool

  • isPointNearTool(element: HTMLDivElement, annotation: RectangleROIAnnotation, canvasCoords: Point2, proximity: number): boolean
  • It returns if the canvas point is near the provided annotation in the provided element or not. A proximity is passed to the function to determine the proximity of the point to the annotation in number of pixels.


    Parameters

    • element: HTMLDivElement

      HTML Element

    • annotation: RectangleROIAnnotation

      Annotation

    • canvasCoords: Point2

      Canvas coordinates

    • proximity: number

      Proximity to tool to consider

    Returns boolean

    Boolean, whether the canvas point is near tool

isSuvScaled

  • isSuvScaled(viewport: default | default, targetId: string, imageId?: string): boolean
  • Returns true if the viewport is scaled to SUV units


    Parameters

    • viewport: default | default

      The viewport

    • targetId: string

      The annotation targetId

    • optionalimageId: string

      The annotation imageId

    Returns boolean

publicmouseMoveCallback

  • mouseMoveCallback(evt: MouseMoveEventType, filteredAnnotations?: Annotations): boolean
  • Event handler for Cornerstone MOUSE_MOVE event.


    Parameters

    • evt: MouseMoveEventType

      The normalized mouse event

    • optionalfilteredAnnotations: Annotations

      The annotations to check for hover interactions

    Returns boolean

    True if the annotation needs to be re-drawn by the annotationRenderingEngine.

publiconImageSpacingCalibrated

  • onImageSpacingCalibrated(evt: ImageSpacingCalibratedEvent): void
  • On Image Calibration, take all the annotation from the AnnotationState manager, and invalidate them to force them to be re-rendered and their stats to be recalculated. Then use the old and new imageData (non-calibrated and calibrated) to calculate the new position for the annotations in the space of the new imageData.


    Parameters

    • evt: ImageSpacingCalibratedEvent

      The calibration event

    Returns void

renderAnnotation

  • it is used to draw the RectangleROI Threshold annotation in each request animation frame.


    Parameters

    • enabledElement: IEnabledElement

      The Cornerstone’s enabledElement.

    • svgDrawingHelper: SVGDrawingHelper

      The svgDrawingHelper providing the context for drawing.

    Returns boolean

publicsetActiveStrategy

  • setActiveStrategy(strategyName: string): void
  • Sets the active strategy for a tool. Strategies are multiple implementations of tool behavior that can be switched by tool configuration.


    Parameters

    • strategyName: string

      name of the strategy to be set as active

    Returns void

publicsetConfiguration

  • setConfiguration(newConfiguration: Record<string, any>): void
  • merges the new configuration with the tool configuration


    Parameters

    • newConfiguration: Record<string, any>

    Returns void

toolSelectedCallback

  • toolSelectedCallback(evt: InteractionEventType, annotation: RectangleROIAnnotation): void
  • Custom callback for when an annotation is selected


    Parameters

    • evt: InteractionEventType

      The normalized mouse event

    • annotation: RectangleROIAnnotation

      The Annotation to check.

    Returns void

publicstaticcreateAndAddAnnotation

  • createAndAddAnnotation(viewport: any, ...annotationBaseData: any[]): void
  • Creates and adds an annotation of the given type, firing the annotation modified event on the new annotation. This implicitly uses the static class when you call it on the correct base class. For example, you can call the KeyImageTool.createAnnotation method on KeyImageTool.toolName by calling KeyImageTool.createAndAddAnnotation


    Parameters

    • viewport: any
    • rest...annotationBaseData: any[]

    Returns void

publicstaticcreateAnnotation

  • createAnnotation(...annotationBaseData: any[]): Annotation
  • Creates a base annotation object, adding in any annotation base data provided


    Parameters

    • rest...annotationBaseData: any[]

    Returns Annotation

publicstaticcreateAnnotationForViewport

  • createAnnotationForViewport(viewport: any, ...annotationBaseData: any[]): Annotation
  • Creates a new annotation for the given viewport. This just adds the viewport reference data to the metadata, and otherwise returns the static class createAnnotation data.


    Parameters

    • viewport: any
    • rest...annotationBaseData: any[]

    Returns Annotation